
Mars Theran
Estel Arador Corp Services
296
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Posted - 2012.09.23 09:16:00 -
[1] - Quote
CCP Ytterbium wrote:This come once in a while. As some people mentioned before:
- Tier 2 Battlecruisers already are extremely versatile and popular. Introducing yet improved hulls based on them without looking at tech1 battlecruisers first is in direct contradiction with the tiericide initiative.
- We already have troubles having diverse, interesting hulls roles on this particular level. HACs, tech3 cruisers, battlecruisers and command ships currently are very close of each other on that field. Introducing a Navy Battlecruiser would aggravate the issue even further.
What needs to be done before having Navy Battlecruisers, in no particular order:
- Have a look at tech1 cruisers and bring tiericide to their sorry little sad faces.
- Fix tech1 battlecruisers as a whole. Most tier1 BCs are not good enough, some tier2 are just too good. You know we know you know which ones we are talking about
 - Make sure Command Ships have a viable role next to Battlecruisers (Nighthawk versus drake for example). Look at gang links. Eos. Eos. Eoseoseoseoseos.
- HACs, they need love too.
- Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line. It doesn't necessarily means nerfing them to oblivion and beyond, but making sure that each subsystem configuration has a use and they don't overlap on other ships by making them different in role and purpose.
When that's done, and if the need for it is true, righteous in the divine gospel of the ship balancing light, then let's have Navy Battlecruisers, maybe. Pirate and new tech2 battlecruisers though are less of a problem if the roles aren't overlapping. Hmmmm spiky bikini Sansha battlecruiser with lazors pewpewnomnomnomnom. But errrr drifting out of topic here, we'd need to make sure current Sansha ships are tiericidead before that happens - we've heard horror stories about the Succubus and Phantasm being left to rot for all eternity in station hangars. That is not right.
I get the disturbing feeling that you're going to outmode the T3 ships so entirely that they're just going to become another unused hull. Seriously, what was the point in making them in the first place, if they are just going to see a place as a multi-role ship which does none of them well? Fact is, if you can buy 5 Battle Cruisers for the price of one T3, and fill all the roles a T3 is capable of filling, only much better, who's going to buy them.
Shouldn't you be thinking of alternative roles? ..or something, to account for their existence, their nature and origin, and the fact that by their nature they cost 5 times as much as another ship in approximately the same class? Frickin' waste. Tech 3 is supposed to be, (in my opinion), a versatile ship with player customization options that serves a role as well as another for a higher cost.
Downgrading them will make them, and Wormhole space, worthless.
edit: Just a thought, but maybe you should consider making them an Inter-Role class ship, where any combination of Subs has them serving two roles effectively. Not as effectively as a ship specialized in either of those roles and fit properly for it, but better than one serving in either of those roles that isn't really intended too, though fit properly for it. Maybe I was actually sleeping in front of my computer and dreamed I posted. Certainly, it's not there now. |